# DRMGameObject

[MonoBehaviour](https://docs.unity3d.com/ScriptReference/MonoBehaviour.html) script containing all DRM properties:

```csharp
public class DRMGameObject : MonoBehaviour
{
    public float radius;
    public float intensity;    
    public float edgeSize;
    public int ringCount;
    public float frequency;
    public float phaseSpeed;
    public float smooth;
    public float noiseStrength;
}
```

Inside editor script can display all DRM properties, or only those that are used by selected shape.

<figure><img src="https://1494537888-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVDsGRBXgFisq0hO6tTXv%2Fuploads%2FEL1HcOd8Ta0Wl5f5Bnmw%2F5-(Photoshop).gif?alt=media&#x26;token=a0c57781-3d51-4bf2-9203-a1e6026621bf" alt=""><figcaption></figcaption></figure>
