
Texture Adjustments
Introduction
Texture Adjustments is a GPU accelerated tool for generating, modifying and adjusting Unity Texture2D files during run-time or directly inside the editor.
Texture Adjustments package currently includes 47 filters (full list is here) that can be combined and mixed in any number and order, for creating unlimited texture variations.
Texture Adjustments can significantly reduce project build size by generating textures at runtime rather than storing them on the hard drive.
Note, Texture Adjustments asset works only with default 2D color textures (sRGB enabled) and cannot be used for example with Normal Maps, Cube, 3D and other types of textures.
Compatibility
Unity version
Built-in RP
Universal (URP)
High Definition (HDRP)
2019.4
✅
✅
✅
2020.3
✅
✅
✅
2021.3
✅
✅
✅
2022.3
✅
✅
✅
6000.0
✅
✅
✅
Non-LTS versions are not supported, same as alpha, beta or preview versions.
Installation
After downloading and importing package, asset is ready to use.
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