Lowpoly Style Mesh Generator
  • Lowpoly Style Mesh Generator
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  • Editor Window Settings
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Editor Window Settings

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Last updated 15 days ago

Lowpoly Style Mesh Generator editor window can be opened from the Main Toolbar → Window → Amazing Assets menu:

For converting meshes into lowpoly style, drag & drop gameObjects containing required mesh from the Hierarchy window here, or prefab file from the Project window. Also entire folders can be drag & dropped here and all prefabs from that folder will be added to the conversion list.​

Conversion list will display all information about each mesh and used materials that is required for generating lowpoly style meshes.

After adding objects to the conversion list, click on the Run button in the bottom of the window and based on the chosen settings all meshes will be converted into the lowpoly style, optionally new prefabs will be automatically setup with appropriate materials and instantiated in the scene in the same position as the source objects. Generated files can be saved in the chosen location, inside or outside of the project.

Each section of the editor window is explained in the sub-chapters below:

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Solver
Generate
Save