Shader Graph Baker
Latest version 2024.4
Last updated
Latest version 2024.4
Last updated
Shader Graph Baker is an editor and runtime tool for baking Unity’s Shader Graph nodes output into a texture file(s). Useful for creating procedural, gradient, noise or custom effect textures, generating normal and other types of maps, optimizing shader by replacing a complex set of static nodes with just a texture, creating frame atlases, generating image sequences, Texture2DArray and Texture3D assets.
2020.3
✅
✅
✅
2021.3
✅
✅
✅
2022.3
✅
✅
✅
Unity 6
✅
✅
✅
Non-LTS versions are not supported, same as alpha, beta or preview versions.
After downloading and importing package asset is ready to be used inside Shader Graph.