Compatibility & Installation
Supported Unity versions (only LTS):
6000.3
✅
✅
✅
6000.0
✅
✅
✅
2022.3
✅
✅
✅
2021.3 *
✅
✅
✅
2020.3 *
✅
✅
✅
2019.4 *
✅
✅
✅
Non-LTS versions, as well as alpha, beta, tech, or preview versions, are not supported.
*Support for Unity 2019.4, 2020.3 and 2021.3 ends on Jan 1, 2026.
Installation
After downloading and importing Terrain To Mesh asset in the project, go to the Amazing Assets → Terrain To Mesh → Packages folder and based on the used render pipeline import one of the 3 unitypackages:

If using Universal or High Definition render pipelines, then after importing package it is necessary to recompile Splatmap shaders (console window even may print shader errors).
Splatmap shaders can be recompiled from the Terrain To Mesh editor window (Unity Main Toolbar → Window → Amazing Assets → Terrain To Mesh) mouse right click context menu:

In the case of changing project's render pipeline (for example from Built-in to URP), delete Example Scenes and Shaders folders from the Amazing Assets → Terrain To Mesh folder and re-import appropriate package from the Packages folder.
If changing Unity Editor version (for example from 2021.3 to 6000.0), completely remove asset from the project, clear the Asset Store cache folder (Amazing Assets sub-folder) and re-download package using Package Manager. Based on the used Unity Editor version, proper package will be downloaded.
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