Wireframe Shader
  • Wireframe Shader
  • Quick Start
  • Wireframe Mesh Creator
  • Wireframe Texture Creator
  • Dynamic Wireframe Rendering
  • Dynamic Mask Controller
  • Custom Shaders
    • Hand-written shaders
    • Shader Graphs
  • Run-time API
  • Help & Contact
Powered by GitBook
On this page

Custom Shaders

PreviousDynamic Mask ControllerNextHand-written shaders

Last updated 5 months ago

Wireframe data baked inside a mesh can be read by hand-written shader, Shader Graph and .

All prepared methods, nodes and file paths required in shader building can be ready directly from the Main Toolbar → Window → Amazing Assets → Wireframe Shader menu:

Check subpages below for integrating wireframe rendering into hand-written shaders and shader graphs.

Amplify Shader Editor