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Beast - Advanced Tessellation Shader

Beastarrow-up-right tessellation shader is integrated into Unity's default Standard (for Built-in RP) and Lit (for Universal RP) shaders and extends them with tessellation and displacement features:

Tessellation Types

Beast shaders offers four types of tessellation:

Adds fixed amount of tessellation to the whole mesh. This type of tessellation is useful for meshes with roughly the same size of faces on screen.