Export Splatmap Material
Material ExportSplatmapMaterial(bool hasHolesmap, bool enableHeightBasedBlend = false, float heightTransition = 0)
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Material ExportSplatmapMaterial(bool hasHolesmap, bool enableHeightBasedBlend = false, float heightTransition = 0)
Last updated
Material ExportSplatmapMaterial(Texture2DArray splatmaps, Texture2DArray diffusemaps, Texture2DArray normalmaps, Texture2DArray maskmaps, bool hasHolesmap, bool enableHeightBasedBlend = false, float heightTransition = 0)