Terrain To Mesh
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Last updated 1 month ago

Has Holes

bool HasHoles()

Checks if has holes.


bool HasHoles(int splitCountHorizontal, int splitCountVertical, int splitColumnIndex, int splitRowIndex)

Checks if terrain split in splitCountHorizontal and splitCountVertical 2D grid, has holes at index splitColumnIndex and splitRowIndex.

TerrainData