Set Mesh Pivot Point
Vector3 SetMeshPivotPoint(ref Mesh mesh, TerrainToMeshEnum.PivotPoint pivotPoint, TerrainToMeshEnum.Alignment x = TerrainToMeshEnum.Alignment.Mid, TerrainToMeshEnum.Alignment y = TerrainToMeshEnum.Alignment.Mid, TerrainToMeshEnum.Alignment z = TerrainToMeshEnum.Alignment.Mid)TerrainToMeshEnum.PivotPointType pivotPointType
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