Has Prototypes
bool HasPrototypes(TerrainToMeshEnum.Prototype prototype)bool HasPrototypes(TerrainToMeshEnum.Prototype prototype, int splitCountHorizontal, int splitCountVertical, int splitColumnIndex, int splitRowIndex)Last updated
bool HasPrototypes(TerrainToMeshEnum.Prototype prototype)bool HasPrototypes(TerrainToMeshEnum.Prototype prototype, int splitCountHorizontal, int splitCountVertical, int splitColumnIndex, int splitRowIndex)Last updated