Terrain To Mesh Conversion Details

TerrainToMeshConversionDetails script is automatically assigned to the prefab generated by the TTM editor tool and contains data for correctly loading compressed meshes in run-time.

Mesh compression artifacts: visible seams on the mesh edges and distorted UVs

Compressed mesh loading method is called only once in the Start method and after that script does nothing.

For run-time generated meshes script is not used.

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