Last updated
Last updated
Exports splatmaps (control maps) from object.
If resolution property is set to 0, then exported texture size is read from the .
Note, if exported Splatmap textures are saved on the hard drive, make sure they use uncompressed image formats.
If texture exporter methods are used in the run-time builds, make sure Terrain Textures Exporter shader is inside the Always Included Shaders array of the