Generate Grass Mesh

Mesh GenerateGrassMesh(int sides = 1, float distortion = 0)

Creates grass Quad mesh.

sides - By default generated grass mesh uses Quad mesh with one side. This option allows using mesh with multiple sides:

Grass mesh with 1, 2, and 3 sides. Max is 12 sides.

distortion - If using multi-sided grass mesh, instead of placing each quad inside symmetrical center, this setting adds a little offset to the quads position:

Grass mesh with 4 sides and distortion value of 0, 0.5 and 1

Last updated