Export Basemap Metallic Texture
Bakes terrain's all painted layers Metallic maps into one Basemap texture.
Splits terrain into 2D grid by splitCountHorizontal and splitCountVertical amount and for each chunk calculates BasemapMetallic texture.
Splits terrain into 2D grid by splitCountHorizontal and splitCountVertical amount and calculates BasemapMetallic texture for chunk with index splitColumnIndex and splitRowIndex.
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