Terrain Textures Exporter
  • Terrain Textures Exporter
  • Editor Window
  • Run-time API
    • ExportTerrainLayers
    • ExportSplatmapTextures
    • HasHoles
    • ExportHolesmapTexture
    • ExportHeightmapTexture
    • ExportHeightmapNormalTexture
    • ExportHeightmapNormalTextureWithDetails
    • ExportBasemapDiffuseTexture
    • ExportBasemapNormalTexture
    • ExportBasemapMaskTexture
    • ExportBasemapSpecularTexture
    • ExportBasemapMetallicTexture
    • ExportBasemapSmoothnessTexture
    • ExportBasemapOcclusionTexture
    • HasPrototypes
    • CountPrototypes
    • ExportPrototypeDistributionMap
  • Help & Contact
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Export Splatmap Textures

Texture2D[] ExportSplatmapTextures(int resolution = 0)

Exports splatmaps from TerrainData object.

If resolution property is set to 0, then exported texture size is read from the TerrainData.

Note, Splatmap textures need to be saved in uncompressed image formats.

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Last updated 3 months ago